HELLO THERE!!!
How are you guys? I hope everyone is fine and in a good mood always. So, I decided to continue my post last week by implementing the Joystick module as a mouse. In this experiment, the joystick will control the mouse movement and left button click.
HARDWARE:
1.Arduino Leonardo
CODING THE ARDUINO
The code below is taken from the Arduino website. I also added a piece of code which enables the function of the button. The button sometimes take more than a few seconds to function though.
#include<Mouse.h>
const int xAxis = A1; //analog sensor for X axis
const int yAxis = A2; // analog sensor for Y axis
int range = 12; // output range of X or Y movement
int responseDelay = 2; // response delay of the mouse, in ms
int threshold = range/4; // resting threshold
int center = range/2; // resting position value
int minima[] = {
1023, 1023}; // actual analogRead minima for {x, y}
int maxima[] = {
0,0}; // actual analogRead maxima for {x, y}
int axis[] = {
xAxis, yAxis}; // pin numbers for {x, y}
int mouseReading[2]; // final mouse readings for {x, y}
void setup() {
pinMode(digitalRead(2), INPUT); //initialize button as input
Mouse.begin();
}
void loop() {
// read and scale the two axes:
int xReading = readAxis(0);
int yReading = readAxis(1);
if(digitalRead(2) == HIGH){ //if button gives high value,enable click
Mouse.click();
}
// move the mouse:
Mouse.move(xReading, yReading, 0);
delay(responseDelay);
}
/*
reads an axis (0 or 1 for x or y) and scales the
analog input range to a range from 0 to <range>
*/
int readAxis(int axisNumber) {
int distance = 0; // distance from center of the output range
// read the analog input:
int reading = analogRead(axis[axisNumber]);
// of the current reading exceeds the max or min for this axis,
// reset the max or min:
if (reading < minima[axisNumber]) {
minima[axisNumber] = reading;
}
if (reading > maxima[axisNumber]) {
maxima[axisNumber] = reading;
}
// map the reading from the analog input range to the output range:
reading = map(reading, minima[axisNumber], maxima[axisNumber], 0, range);
// if the output reading is outside from the
// rest position threshold, use it:
if (abs(reading - center) > threshold) {
distance = (reading - center);
}
// the Y axis needs to be inverted in order to
// map the movemment correctly:
if (axisNumber == 1) {
distance = -distance;
}
// return the distance for this axis:
return distance;
}
Upload the code to Arduino and play with the joystick!! Move the joystick module around and see your mouse move correspondingly. Click down and see the mouse performs a left click (might take some delays). Well, that's all from me, guys. I hope to see you guys next week. Till then, HAPPY TINKERING
How are you guys? I hope everyone is fine and in a good mood always. So, I decided to continue my post last week by implementing the Joystick module as a mouse. In this experiment, the joystick will control the mouse movement and left button click.
HARDWARE:
1.Arduino Leonardo
2.Joystick Module
SOFTWARE:
1.Arduino IDE
CIRCUIT ASSEMBLY
The assembly of the circuit is similar with what we did last week:
Joystick Module --------------->Arduino
GND GND
5V 5V
VRx (any analog pin)
VRy (any analog pin)
SW (any digital pin)
The schematic of the circuit |
CODING THE ARDUINO
The code below is taken from the Arduino website. I also added a piece of code which enables the function of the button. The button sometimes take more than a few seconds to function though.
#include<Mouse.h>
const int xAxis = A1; //analog sensor for X axis
const int yAxis = A2; // analog sensor for Y axis
int range = 12; // output range of X or Y movement
int responseDelay = 2; // response delay of the mouse, in ms
int threshold = range/4; // resting threshold
int center = range/2; // resting position value
int minima[] = {
1023, 1023}; // actual analogRead minima for {x, y}
int maxima[] = {
0,0}; // actual analogRead maxima for {x, y}
int axis[] = {
xAxis, yAxis}; // pin numbers for {x, y}
int mouseReading[2]; // final mouse readings for {x, y}
void setup() {
pinMode(digitalRead(2), INPUT); //initialize button as input
Mouse.begin();
}
void loop() {
// read and scale the two axes:
int xReading = readAxis(0);
int yReading = readAxis(1);
if(digitalRead(2) == HIGH){ //if button gives high value,enable click
Mouse.click();
}
// move the mouse:
Mouse.move(xReading, yReading, 0);
delay(responseDelay);
}
/*
reads an axis (0 or 1 for x or y) and scales the
analog input range to a range from 0 to <range>
*/
int readAxis(int axisNumber) {
int distance = 0; // distance from center of the output range
// read the analog input:
int reading = analogRead(axis[axisNumber]);
// of the current reading exceeds the max or min for this axis,
// reset the max or min:
if (reading < minima[axisNumber]) {
minima[axisNumber] = reading;
}
if (reading > maxima[axisNumber]) {
maxima[axisNumber] = reading;
}
// map the reading from the analog input range to the output range:
reading = map(reading, minima[axisNumber], maxima[axisNumber], 0, range);
// if the output reading is outside from the
// rest position threshold, use it:
if (abs(reading - center) > threshold) {
distance = (reading - center);
}
// the Y axis needs to be inverted in order to
// map the movemment correctly:
if (axisNumber == 1) {
distance = -distance;
}
// return the distance for this axis:
return distance;
}
Upload the code to Arduino and play with the joystick!! Move the joystick module around and see your mouse move correspondingly. Click down and see the mouse performs a left click (might take some delays). Well, that's all from me, guys. I hope to see you guys next week. Till then, HAPPY TINKERING
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